Reimagining Games with Computer Vision in Sports

Blog Author - Abirami Vina
Abirami Vina
Published on October 15, 2025

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    Sports have evolved a lot over the years. Players today are going beyond their coach’s training to refine their physical talent. Behind every serve, sprint, or swing, cutting-edge technologies are shaping training routines and game outcomes. 

    For instance, one of these key technologies is artificial intelligence (AI). Specifically, computer vision, which helps machines analyse and understand visual data, such as images or videos. In sports, computer vision is used to improve athlete training, provide fans with real-time insights, and transform how games are broadcast around the world.

    Let’s say a tennis ball is flying at 120 mph. Using object tracking in computer vision, which identifies and monitors moving objects across frames, systems can precisely analyze their speed and trajectory. This technology enhances gameplay analysis, supports fair officiating, and informs better coaching decisions by providing accurate, data-driven insights.

    In this article, we’ll take a closer look at how computer vision is used in sports, why it’s important, and some of its real-world applications. Let’s get started!

    An Overview of Computer Vision in Sports

    Have you ever noticed how quickly the trajectories of balls are calculated and displayed on the screen during a football or cricket match, almost immediately after they happen? This is made possible by computer vision. 

    In sports, computer vision systems work alongside high-speed cameras to rapidly capture and process what’s happening on the track, field, or court; all in real time. The process starts with cameras placed around the ground to record the action from multiple angles. 

    This recorded video or image data is then fed into computer vision and deep learning algorithms. They process the data and extract meaningful information like player position, ball trajectory, and game patterns. After processing, the data can assist referees with decisions, help coaches refine strategies, and monitor player workload to reduce the risk of injuries.

    Core Computer Vision Tasks in Sports

    Next, let’s walk through some computer vision tasks that are widely used in sports. 

    These tasks or techniques make it possible for systems to perform specific objectives using sports data. Each task can break down complex visual information from sporting events into clear and meaningful insights, like using a microscope to reveal hidden details. 

    For example, computer vision can detect players on the field, track the ball’s movement, or recognize specific actions such as passes, jumps, or tackles. When these insights are carefully analyzed, they help players, coaches, and referees make data-driven decisions.

    Here’s an overview of key computer vision tasks used in sports:

    • Object Detection: It is one of the core tasks in computer vision. It involves identifying and locating specific objects within images or video frames. In sports, it can be used to recognize key elements on the field, such as players, balls, referees, and equipment. It also forms the basis for many other advanced analyses, like tracking movement, recognizing actions, and studying player positioning.
    • Object Tracking: Once objects are detected, object tracking can be leveraged to follow them across video frames and monitor how they move over time. This computer vision technique can be used to measure movement, speed, and positioning. In sports, it helps generate insights such as heat maps, sprint distances, and player marking patterns, allowing coaches and analysts to study performance and tactics more effectively.
    • Image Segmentation: It can be used to separate objects such as players, referees, and field zones (like the penalty box or three-point line) down to the pixel level. This means teams can analyze tactics, player positioning, and spatial relationships with greater precision.
    • Action Recognition: Similar to segmentation, this task separates and classifies player movements like jumps, tackles, swings, or quick sprints. By understanding each specific action in sports, coaches can measure the player’s reaction time, skill execution, and decision-making ability.
    • Pose Estimation: It can be used to map the position of a player’s key body points, such as limbs and joints, to create a digital skeleton that represents their movements. This enables teams to analyze biomechanics, assess performance, and design injury prevention strategies.
    Infographic of 5 computer vision tasks in sports: object detection, tracking, segmentation, pose estimation, and action tracking

    Core Computer Vision Tasks Used in Sports

    Real-World Applications of Computer Vision in Sports

    So far, we’ve explored what computer vision is and the main techniques used in sports. Next, let’s look at how it’s changing various games through real-world solutions.

    Hawk-Eye in Tennis: How Computer Vision is Transforming Line Calls

    In professional tennis, balls travel at extremely high speeds, and the outcome of a match can depend on where they land, inside or outside the court lines. For instance, Samuel Groth, a former Australian professional tennis player, once delivered the fastest serve ever recorded at 163.4 mph (263 km/h). Most professional serves, however, average around 120 mph (190 to 200 km/h).

    At such speeds, even the most eagle-eyed umpire can struggle to make accurate calls. A single misjudgment can frustrate players and fans alike and even change the course of a match.

    To avoid such issues and make the game fairer, the International Tennis Federation (ITF) approved the use of Hawk-Eye, a computer vision-powered officiating system. Using advanced object tracking and multi-camera triangulation, Hawk-Eye tracks the ball in real time and reconstructs its 3D trajectory with millimeter-level accuracy.

    Hawk-Eye replay in tennis showing a ball's trajectory, proving it landed "IN" the court using computer vision ball tracking

    Hawk-Eye Being Used at Wimbledon 2024 (Source)

    With the introduction of Hawk-Eye Live, the number of on-court officials has been reduced from ten (a chair umpire and nine line judges) to just one chair umpire at many professional tournaments, including the U.S. Open and Australian Open. 

    Players also gained the right to challenge calls, while fans enjoy dramatic replay visuals that bring clarity and excitement to every point. Beyond officiating, Hawk-Eye data helps coaches and players analyze shot placement, rally patterns, and tactical decisions to improve performance.

    Redefining Soccer Strategy with Computer Vision

    In a team sport like football, also known as soccer, a well-planned strategy is just as important as individual talent. In crucial moments such as corners and free kicks, scoring a goal often depends on precise player positioning and coordinated tactics. 

    For coaches, spotting and analyzing these player placement patterns with a bird’s-eye view in real time is a massive challenge. Even minor blind spots can shift the outcome of a match.

    To tackle this, Google DeepMind partnered with Liverpool FC to develop TacticAI, an artificial intelligence system that provides tactical insights for corner kicks. The system builds on tracking data captured by computer vision-based cameras and uses geometric deep learning to model relationships between players, including how they move, position themselves, and interact during set plays.

    Instead of analyzing raw video, TacticAI processes structured spatial data to predict outcomes such as which player is most likely to receive the ball or whether a shot attempt will occur. It can also simulate alternative player setups and show how small tactical adjustments might influence results. 

    Overhead view of a soccer match with AI overlays tracking players, showing potential passes and analytics on the field

    TacticAI Predicting Player Movements (Source)

    In tests with Liverpool’s analysts, experts preferred TacticAI’s tactical suggestions 90% of the time over real match setups. The system can even create what-if scenarios, such as repositioning defenders to reduce the chance of a shot, helping coaches refine strategies more effectively.

    TacticAI showcases how data derived from computer vision can power advanced AI tools that assist human decision-making in complex team environments like football, combining analytical precision with coaching intuition.

    NFL’s Digital Athlete Predicts and Prevents Injuries

    Athletes constantly push their physical limits, and in high-contact sports like American football, maintaining player safety is just as important as performance. Each NFL season, players are at risk of strains, concussions, joint injuries, and even severe dislocations that can cause long-term damage and cost teams significantly in medical care. Traditional monitoring methods have often struggled to flag these risks early enough to prevent them.

    To improve safety, the NFL partnered with AWS to build the Digital Athlete, an AI system that combines simulation, machine learning, and video analysis. It integrates data from game footage, Next Gen Stats (player tracking data), and sensor sources to run millions of simulated in-game scenarios and estimate injury risk. The system can also infer player positioning and motion from video, helping identify potentially harmful patterns of movement or stress.

    A digital twin model of an NFL player analyzes his movement to predict a 1.9% injury risk, showcasing AI in sports medicine

    NFL’s Digital Model of a Player. (Source)

    By detecting movement patterns and biomechanical risk early, the Digital Athlete supports coaches and medical teams in adjusting training loads, tailoring recovery plans, and designing safer strategies. With tools like the Digital Athlete, teams can reduce injury incidence, extend player careers, and improve overall safety in one of the world’s toughest sports.

    Challenges and Limitations of Computer Vision in Sports

    Despite its growing use in sports, computer vision still comes with a handful of challenges that need to be considered when implementing such solutions.

    Here are some limitations of computer vision in sports to keep in mind:

    • Data Limitations: Occlusion (when an object’s view is blocked), unpredictable camera movements, and poor lighting can all reduce the accuracy of a computer vision system. For example, in computer vision-based tracking systems where players are the objects, even a brief moment of occlusion can result in inaccurate predictions.
    • Privacy Concerns: Computer vision systems often capture sensitive biometric data, including players’ movement patterns, fatigue levels, and physiological indicators, that can reveal personal health or performance information. It’s crucial for sports organizations to handle this data responsibly by ensuring athlete consent, maintaining transparency about data use, and complying with privacy and data protection regulations such as GDPR and HIPAA.
    • Dependence on Training Data: Computer vision models need extensive, high-quality training data to perform accurately. If the data is biased or limited (e.g., focusing only on certain player types, sports, or conditions), the system’s predictions can be unreliable or unfair.

    However, these challenges can be effectively managed. With the right expertise and partnerships, issues like data quality and privacy can be minimized. 

    At Objectways, we understand the challenges that come with building effective computer vision systems. As a trusted data annotation partner, we provide high-quality, accurately labeled datasets that form the foundation of reliable AI models. You can count on us to develop ethical, precise, and performance-driven computer vision solutions tailored to your business needs.

    The Road Ahead for Computer Vision in Sports

    It’s likely that the future of computer vision in sports will focus on delivering real-time insights, improving athlete performance, and creating more engaging experiences for fans. Emerging computer vision trends, including live analytics, augmented reality or virtual reality integration, predictive modeling, and humanoid robots, are shedding new light on how games are played, analyzed, and enjoyed.

    An interesting example is Toyota’s AI basketball robot series, which has earned two Guinness World Records. In 2019, the robot CUE sank 2020 consecutive free throws for 6.5 hours. Again in 2024, the latest model, CUE6, set the record for the farthest shot by a humanoid robot at 24.55 m (80 ft 6 in). 

    Using AI and computer vision, the robot calculates its position, measures the hoop’s distance, and fine-tunes its aim with millimeter-level precision. Innovations like CUE show how AI, computer vision, and robotics are redefining sports.  

    Toyota's CUE AI robot on a basketball court, shooting a basketball with perfect form in front of a crowd

    Cue6 Playing Basketball (Source)

    Beyond this, we can expect computer vision to enable even more advanced applications, such as automated game analysis that delivers instant tactical insights and immersive fan experiences powered by augmented reality. As the technology continues to evolve, it will bridge the gap between data and performance, helping athletes, coaches, and fans experience sports in entirely new ways.

    Conclusion

    With real-time tracking, advanced analytics, and performance optimization, computer vision is changing how sports are played, analyzed, and experienced. In the future, it could make sports not just more competitive, but also safer, fairer, and more inclusive for everyone.

    Are you ready to explore the vast potential of computer vision in sports? Get in touch with us to build scalable and ethical solutions that put your business ahead of the AI curve.

    Frequently Asked Questions

    • How is computer vision used in sports?
      • Computer vision is used for player tracking, performance analysis, referee assistance, and enhancing fan experiences through real-time insights.
    • Does MLB use AI to call balls and strikes?
      • Yes, MLB has tested an Automated Ball-Strike System (ABS) powered by AI and computer vision to assist umpires with accuracy.
    • What are the problems with AI in sports?
      • The usage of AI in sports faces several challenges, such as limited transparency in decision-making and resistance from traditional stakeholders who question the role of technology in preserving the spirit of the game.
    • When was AI first used in sports?
      • The first use of AI in sports can be traced back to the 1990s, when AI-based technologies, such as machine learning and data analytics, began supporting statistical analysis in games.
    • Do NBA teams use AI?
      • Yes, NBA teams use AI for player performance analysis, injury prevention, fan engagement, and even broadcasting enhancements.
    Blog Author - Abirami Vina

    Abirami Vina

    Content Creator

    Starting her career as a computer vision engineer, Abirami Vina built a strong foundation in Vision AI and machine learning. Today, she channels her technical expertise into crafting high-quality, technical content for AI-focused companies as the Founder and Chief Writer at Scribe of AI. 

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